April 17, 2020

New opponents! New armors! New music! Ranked multiplayer! Better gameplay balance!! Better replays!!! THE FIRST UPDATE IS HERE!!!  :D

Whew. Sorry, I just get really excited! In the first week after launch, people have already played over 15,000 hours in total, including...

April 15, 2020

We're getting ready for the first big update to Ironlights! If you've got Ironlights on the Quest and you're interested in helping to test it out, please join the Discord and go to the #preview-test-build channel. Instructions should be in the pinned message!

I realize...

April 9, 2020

Ironlights is live! Get your VR dueling fix now on Quest, Rift, or SteamVR!

If you're enjoying the game, please leave a review and spread the word! We're already seeing a big surge of players in multiplayer. If you're playing for the first time, I highly recommend pla...

April 2, 2020

Not one, not two, but THREE new armor types! These are the armors that were shown (as concept art) in the Kickstarter campaign. SuperGenius has been hard at work building the final assets, and now they're ready to be appreciated in all three dimensions!

There's also a s...

March 27, 2020

Ironlights will be launching on Oculus Quest, Rift, and SteamVR on April 9th, 2020 for $19.99, with cross-buy for Quest and Rift, and with cross-play multiplayer across all platforms.

That's less than two weeks away! I'm thrilled to finally be able to give a solid date....

March 21, 2020

It's been too long! Geoff and I have been crazy busy with showing off Ironlights at PAX East and with fixing things up to prepare for launch. But it's time to share some of that work with you! There are some interesting gameplay changes, including an experimental new "...

February 22, 2020

[Edit: Build 0.37 had a bad bug, so I just released 0.42 as a fixed version. The changelog below is still accurate relative to the previous build, 0.34.]

So far, the quality of discussion, amount of enthusiasm, and overall helpfulness of the Ironlights beta community ha...

February 18, 2020

Woah, a dev blog! I should write here more often!

Before we get to the changelog, I just want to say once more: thank you. I've never had a community of players engage with my games like this before, and it feels amazing. I love the livestreams, the GIFs, the discussion...

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A game by E McNeill.